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Part strategy, part puzzle title, Uplink: Hacker Elite follows players' exploits as a newly recruited Uplink Agent -- skilled hackers who make a living by selling their expertise to high-paying corporations. Equipped with only basic equipment and a small initial investment, players set about acquiring jobs. Initially, these amount to little more than stealing files and cracking passwords, but with each success your reputation will improve, thus earning you more difficult and higher paying jobs that involve money laundering, erasing or modifying records, information theft and even corporate sabotage. To accomplish these missions, you'll need to manage the various software under your control, assigning CPU usage to specific tasks in order to complete them faster or risk capture by doing multiple tasks more slowly. Additionally, Uplink Agents are able to influence the global stock market in order to acquire credits by buying and selling stocks. The title's mission structure is free-form in nature, allowing players to complete jobs in whatever order they choose, with new jobs made available once your reputation and trustworthiness reaches a point that sufficiently satisfies your prospective employers. Money earned from your virtual escapades can be put towards acquiring new equipment and improved cracking utilities.
Uplink - Hacker Elite Cheat Codes: ------------ Submitted by: David K To open up a cheat menu, do the. Note: This was removed in the version 1.2 patch.
However, should you be detected and caught, the Uplink Corporation will scuttle your Gateway and remove all traces of your work. In more tangible terms, getting caught means that players will have to restart the game from the beginning. I never understood why fake hacking never took off of as a genre. Hacking as portrayed in movies seems like the kind of tense, fast-paced, moderately puzzle-like action that fits a video game perfectly, and lucky for me I guess, the guys at independent developer Introversion Software agreed.
Their first release features 'hacking' that's pure Hollywood flash, but also strikes a decent balance between being complex and accessible, clever and fun. Uplink takes place in the dark, distant future of 2010, where corporations regularly purchase the services of cyber mercenaries to trash their competition - who are always foolish enough to place their gigaquads of sensitive data on central mainframes accessible directly from the Internet. You're a new hacker entering the scene, and the Uplink Corporation is essentially a job placement service.
You'll browse their boards and accept randomly-generated tasks you think you can handle. Success raises your Agent rating, which unlocks more complicated jobs. You'll eventually uncover a set of story missions that let you decide the fate of the World Wide Web, but it's also entirely possible to keep plugging away and seeing how much money you can accumulate, or how many servers you can breach. You do all your dirty deeds through a 'Gateway' computer on loan to you from Uplink Corp.
This Gateway has its own set of hardware and software, and can be upgraded in sensible ways - more storage to hold more stolen files, faster processors to execute tasks quicker, etc. If you've outgrown your hardware's limits, you can drop large amounts of heisted cash on a new chassis with greater potential performance. The Gateway also acts as the buffer between you and the game's alternate reality. If a sloppy hack comes back on you, the virtual investigators seize your Gateway (and delete your save file). You're then forced to start over with a new identity.