When you gain control of William 'B.J.' Blazkowicz, head toward the back of the plane, turning left once you go through the first door. There's a cabinet there with pliers and baling wire. Grab them, then make your way to the back of the plane, crouching and heading for the fuel line compartment.
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Once you've taken care of the fuel line, head back the way you came, taking a right when you reach the cabinet where the tools were kept. Head down to the cargo bay, using your Knife to cut the straps on everything you see before returning to the cockpit. Tip: Throughout this game you will find various types of boxes. Breaking them open with your Knife will often yield rewards such as weapons, health and armor. The man who's been giving you orders, Fergus Reid, now tasks you with taking control of the turret that sits at the front of the plane.
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Do as he asks and start engaging enemy planes, taking out as many as you can before Fergus pulls you out. Your next task is quite simple. Retract the radar by pulling the lever located just above the co-pilot seat on the right side of the plane.
When that's done, open the plane's door and watch as Fergus jumps over to the adjacent aircraft. Once he's safely onboard, it’s your turn. Sprint and jump to the wing, then climb in and meet up with your new buddy, Probst Wyatt.
After helping to calm down Probst, you'll find yourself in the cockpit of a crashed plane. Grab the radio from the co-pilot's seat before breaking the box that leads to the rear of the aircraft. Once you're face to face with what Fergus described as a 'Hell-Beast', sprint forward and slide as instructed at the top right of the screen. Don't try to fight the robot, there's no way to kill it just yet. Hop in the water and swim in the only direction you can.
When you exit the plane, notice a line with lights along the ocean's floor. Just swim along that line and it will take you your destination. Take control of the turret and gun down the two robots in the middle of the battlefield, then hop out to meet up with Fergus and Probst.
When you regain control of Blazkowicz, sprint straight ahead, through the trench and drop down when you can't go any further. Use your new weapon, the Submachine Gun, to take out the two Nazi's to your right. Head to the left, making sure to pick up any weapons, ammo, health and armor that you find. This next room should contain Hand Grenades and some health pickups.
With the room looted, toss one of the Hand Grenades at the turret to complete your objective, then drop through the floor and follow the instructions on-screen to lean under the door and take out the guard. Make sure to pick up the Assault Rifle 1946 off his body before you move on. Head left from the dead guard and start taking out opposition as you go. Keep moving until you see a set of stairs. Head up the stairs, take out the guards in the adjacent room and then keep moving through the building. When you exit, climb up the rocks to find yourself above the trench you were just in.